| 521. |
Artificial Intelligence and Biorobotics: is an Artificial Human Being our Destiny? |
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| 522. |
Research and Application of Combined Algorithm Based on Sustainable Computing and Artificial Intelligence |
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| 523. |
Artificial Intelligence and Its Applications 2014 |
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| 524. |
Regulating Artificial Intelligence Systems: Risks, Challenges, Competencies, and Strategies |
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| 525. |
Development and validation of artificial intelligence to detect and diagnose liver lesions from ultrasound images |
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| 526. |
Control Based on Linear Algebra for Trajectory Tracking and Positioning of Second-Order Chained Form System |
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| 527. |
MathML and Java Implementation in Linear Algebra |
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| 528. |
Flipped Class with Electronic Book and SageMathCell for Linear Algebra |
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| 529. |
Artificial Intelligence for Estimating Laser Power from Temperature Distribution |
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| 530. |
A Long/Short-Term Memory Based Automated Testing Model to Quantitatively Evaluate Game Design |
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| 531. |
Evaluating Affective User-Centered Design of Video Games Using Qualitative Methods |
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| 532. |
Methodology for designing virtual reality applications |
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| 533. |
Energizer! A server based multiplayer resource management game for both PC as well as mobile device based clients |
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| 534. |
Simplifying the Creation of Adventure Serious Games with Educational-Oriented Features |
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| 535. |
Conceptual View on Exploring Learning via Game Design |
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| 536. |
RAGE Architecture for Reusable Serious Gaming Technology Components |
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| 537. |
Development of a SoLoMo Game-Based Application for Supporting Local Cultural Learning in Taiwan |
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| 538. |
Mobile App Development to Increase Student Engagement and Problem Solving Skills |
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| 539. |
Applying Modelica Tools to System Dynamics Based Learning Games: Project Management Game |
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| 540. |
Comparison of Learning Software Architecture by Developing Social Applications versus Games on the Android Platform |
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